CNR Weapon Recipes
35%-55% Base 
success Recipe Min Trivial Recovered Casting Level
Weapon Name Material A Material B Base Level DC Level Level Ingots Ingots Shaft Mold Extra  Exp.
Rod Copper 1 11 1 6 2 1 Small none 10
Staff Copper 1 11 1 6 2 1 Small none 10
Bullet Copper 1 11 1 6 1 Small none 10
Dart Copper Raven Feather 1 11 1 6 1 Small none 10
Shuriken Copper 1 11 1 6 1 Small none 10
Throwing Axe Copper 1 11 1 6 2 1 1 Small none 10
Kukri Copper 1 11 1 6 2 1 Small none 10
Sickle Copper 1 11 1 6 2 1 1 Small none 10
Spear Copper 1 11 1 6 2 1 1 Small none 10
Dagger Copper 1 11 1 6 2 1 Small none 10
Light Hammer Copper 1 11 1 6 3 1 1 Small none 10
Kama Copper 2 11 1 7 3 1 1 Small none 20
Handaxe Copper 2 11 1 7 3 1 1 Small none 20
Light Flail Copper 2 11 1 7 3 1 1 Small none 20
Scythe Copper 2 11 1 7 3 1 1 Small none 20
Scimitar Copper 2 11 1 7 4 2 Med. none 20
Mace Copper 2 11 1 7 4 2 Med. none 20
Morningstar Copper 2 11 1 7 4 2 1 Med. none 20
Halberd Copper 3 11 1 8 4 2 1 Med. none 30
Shortsword Copper 3 11 1 8 4 2 Med. none 30
Battleaxe Copper 3 11 1 8 5 2 1 Med. none 30
Warhammer Copper 3 11 1 8 5 2 1 Med. none 30
Rapier Copper 3 11 1 8 5 2 Large none 30
Heavy Flail Copper 3 11 1 8 5 2 1 Large none 30
Katana Copper 3 11 1 8 5 2 Large none 30
Dire Mace Copper 4 11 1 9 6 3 Large none 40
Longsword Copper 4 11 1 9 6 3 Large none 40
Double Axe Copper 4 11 1 9 6 3 1 Large none 40
Greataxe Copper 4 11 1 9 6 3 1 Large none 40
Bastardsword Copper 4 11 1 9 6 3 Large none 40
Two-Bladed Sword Copper 4 11 1 9 6 3 Large none 40
Greatsword Copper 4 11 1 9 6 3 Large none 40
35%-55% Base 
success Recipe Min Trivial Recovered Casting Level
Weapon Name Material A Material B Base Level DC Level Level Ingots Ingots Shaft Mold Extra  Exp.
Bullet Bronze 5 11 1 10 1 Small 50
Dart Bronze Raven Feather 5 11 1 10 1 Small 50
Shuriken Bronze 5 11 1 10 1 Small 50
Throwing Axe Bronze 5 11 1 10 2 1 Small 50
Kukri Bronze 5 11 1 10 2 1 Small +1 dexterity 50
Sickle Bronze 5 11 1 10 2 1 1 Small +1 dexterity 50
Spear Bronze 5 11 1 10 2 1 1 Small +1 dexterity 50
Dagger Bronze 5 11 1 10 2 1 Small +1 dexterity 50
Light Hammer Bronze 5 11 1 10 3 1 1 Small +1 dexterity 50
Kama Bronze 6 11 2 11 3 1 1 Small +1 dexterity 60
Handaxe Bronze 6 11 2 11 3 1 1 Small +1 dexterity 60
Light Flail Bronze 6 11 2 11 3 1 1 Small +1 dexterity 60
Scythe Bronze 6 11 2 11 3 1 1 Small +1 dexterity 60
Scimitar Bronze 6 11 2 11 4 2 Med. +1 dexterity 60
Mace Bronze 6 11 2 11 4 2 Med. +1 dexterity 60
Morningstar Bronze 6 11 2 11 4 2 1 Med. +1 dexterity 60
Halberd Bronze 7 11 3 12 4 2 1 Med. +1 dexterity 70
Shortsword Bronze 7 11 3 12 4 2 Med. +1 dexterity 70
Battleaxe Bronze 7 11 3 12 5 2 1 Med. +1 dexterity 70
Warhammer Bronze 7 11 3 12 5 2 1 Med. +1 dexterity 70
Rapier Bronze 7 11 3 12 5 2 Large +1 dexterity 70
Heavy Flail Bronze 7 11 3 12 5 2 1 Large +1 dexterity 70
Katana Bronze 7 11 3 12 5 2 Large +1 dexterity 70
Dire Mace Bronze 8 11 4 13 6 3 Large +1 dexterity 80
Longsword Bronze 8 11 4 13 6 3 Large +1 dexterity 80
Double Axe Bronze 8 11 4 13 6 3 1 Large +1 dexterity 80
Greataxe Bronze 8 11 4 13 6 3 1 Large +1 dexterity 80
Bastardsword Bronze 8 11 4 13 6 3 Large +1 dexterity 80
Two-Bladed Sword Bronze 8 11 4 13 6 3 Large +1 dexterity 80
Greatsword Bronze 8 11 4 13 6 3 Large +1 dexterity 80
35%-55% Base 
success Recipe Min Trivial Recovered Casting Level
Weapon Name Material A Material B Base Level DC Level Level Ingots Ingots Shaft Mold Extra  Exp.
Bullet Iron 9 11 5 14 1 Small 90
Dart Iron Raven Feather 9 11 5 14 1 Small 90
Shuriken Iron 9 11 5 14 1 Small 90
Throwing Axe Iron 9 11 5 14 2 1 Small 90
Kukri Iron 9 11 5 14 2 1 Small +1damage 90
Sickle Iron 9 11 5 14 2 1 1 Small +1damage 90
Spear Iron 9 11 5 14 2 1 1 Small +1damage 90
Dagger Iron 9 11 5 14 2 1 Small +1damage 90
Light Hammer Iron 9 11 5 14 3 1 1 Small +1damage 90
Kama Iron 10 11 6 15 3 1 1 Small +1damage 100
Handaxe Iron 10 11 6 15 3 1 1 Small +1damage 100
Light Flail Iron 10 11 6 15 3 1 1 Small +1damage 100
Scythe Iron 10 11 6 15 3 1 1 Small +1damage 100
Scimitar Iron 10 11 6 15 4 2 Med. +1damage 100
Mace Iron 10 11 6 15 4 2 Med. +1damage 100
Morningstar Iron 10 11 6 15 4 2 1 Med. +1damage 100
Halberd Iron 11 11 7 16 4 2 1 Med. +1damage 110
Shortsword Iron 11 11 7 16 4 2 Med. +1damage 110
Battleaxe Iron 11 11 7 16 5 2 1 Med. +1damage 110
Warhammer Iron 11 11 7 16 5 2 1 Med. +1damage 110
Rapier Iron 11 11 7 16 5 2 Large +1damage 110
Heavy Flail Iron 11 11 7 16 5 2 1 Large +1damage 110
Katana Iron 11 11 7 16 5 2 Large +1damage 110
Dire Mace Iron 12 11 8 17 6 3 Large +1damage 120
Longsword Iron 12 11 8 17 6 3 Large +1damage 120
Double Axe Iron 12 11 8 17 6 3 1 Large +1damage 120
Greataxe Iron 12 11 8 17 6 3 1 Large +1damage 120
Bastardsword Iron 12 11 8 17 6 3 Large +1damage 120
Two-Bladed Sword Iron 12 11 8 17 6 3 Large +1damage 120
Greatsword Iron 12 11 8 17 6 3 Large +1damage 120
35%-55% Base 
success Recipe Min Trivial Recovered Casting Level
Weapon Name Material A Material B Base Level DC Level Level Ingots Ingots Shaft Mold Extra  Exp.
Silver Bullet(20) Bronze Bullet Enchanted Silver 10 11 6 15 1 Also needs Holy Water +1damage vs Undead 100
Silver Dart Bronze Dart Enchanted Silver 10 11 6 15 1 Also needs Holy Water +1damage vs Undead 100
Silver Shuriken Bronze Shuriken Enchanted Silver 10 11 6 15 1 Also needs Holy Water +1damage vs Undead 100
Silver Throwing Axe Bronze Throwing Axe Enchanted Silver 10 11 6 15 2 Also needs Holy Water +1damage vs Undead 100
Silver Kukri Bronze Kukri Enchanted Silver 10 11 6 15 2 Also needs Holy Water +1damage vs Undead 100
Silver Sickle Bronze Sickle Enchanted Silver 10 11 6 15 2 Also needs Holy Water +1damage vs Undead 100
Silver Spear Bronze Spear Enchanted Silver 10 11 6 15 2 Also needs Holy Water +1damage vs Undead 100
Silver Light Hammer Light Bronze Hammer Enchanted Silver 10 11 6 15 2 Also needs Holy Water +1damage vs Undead 100
Silver Dagger Bronze Dagger Enchanted Silver 10 11 6 15 2 Also needs Holy Water +1damage vs Undead 100
Silver Kama Bronze Kama Enchanted Silver 11 11 7 16 2 Also needs Holy Water +1damage vs Undead 110
Silver Handaxe Bronze Handaxe Enchanted Silver 11 11 7 16 2 Also needs Holy Water +1damage vs Undead 110
Silver Light Flail Light Bronze Flail Enchanted Silver 11 11 7 16 2 Also needs Holy Water +1damage vs Undead 110
Silver Scythe Bronze Scythe Enchanted Silver 11 11 7 16 2 Also needs Holy Water +1damage vs Undead 110
Silver Scimitar Bronze Scimitar Enchanted Silver 11 11 7 16 2 Also needs Holy Water +1damage vs Undead 110
Silver Mace Bronze Mace Enchanted Silver 11 11 7 16 2 Also needs Holy Water +1damage vs Undead 110
Silver Morningstar Bronze Morningstar Enchanted Silver 11 11 7 16 2 Also needs Holy Water +1damage vs Undead 110
Silver Halberd Bronze Halberd Enchanted Silver 12 11 8 17 3 Also needs Holy Water +1damage vs Undead 120
Silver Shortsword Bronze Shortsword Enchanted Silver 12 11 8 17 3 Also needs Holy Water +1damage vs Undead 120
Silver Battleaxe Bronze Battleaxe Enchanted Silver 12 11 8 17 3 Also needs Holy Water +1damage vs Undead 120
Silver Warhammer Bronze Warhammer Enchanted Silver 12 11 8 17 3 Also needs Holy Water +1damage vs Undead 120
Silver Rapier Bronze Rapier Enchanted Silver 12 11 8 17 3 Also needs Holy Water +1damage vs Undead 120
Silver Heavy Flail Heavy Bronze Flail Enchanted Silver 12 11 8 17 3 Also needs Holy Water +1damage vs Undead 120
Silver Katana Bronze Katana Enchanted Silver 12 11 8 17 3 Also needs Holy Water +1damage vs Undead 120
Silver Dire Mace Bronze Dire Mace Enchanted Silver 13 11 9 18 4 Also needs Holy Water +1damage vs Undead 130
Silver Longsword Bronze Longsword Enchanted Silver 13 11 9 18 4 Also needs Holy Water +1damage vs Undead 130
Silver Greataxe Bronze Greataxe Enchanted Silver 13 11 9 18 4 Also needs Holy Water +1damage vs Undead 130
Silver Double Axe Bronze Double Axe Enchanted Silver 13 11 9 18 4 Also needs Holy Water +1damage vs Undead 130
Silver Bastardsword Bronze Bastardsword Enchanted Silver 13 11 9 18 4 Also needs Holy Water +1damage vs Undead 130
Silver Two-Bladed Sword Bronze Two-Bladed Sword Enchanted Silver 13 11 9 18 4 Also needs Holy Water +1damage vs Undead 130
Silver Greatsword Bronze Greatsword Enchanted Silver 13 11 9 18 4 Also needs Holy Water +1damage vs Undead 130
35%-55% Base 
success Recipe Min Trivial Recovered Casting Level
Weapon Name Material A Material B Base Level DC Level Level Ingots Ingots Shaft Mold Extra  Exp.
Titanium Bullet(20) Iron Bullet Titanium 12 11 8 17 1 +2 damage 120
Titanium Dart Iron Dart Titanium 12 11 8 17 1 +2 damage 120
Titanium Shuriken Iron Shuriken Titanium 12 11 8 17 1 +2 damage 120
Titanium Throwing Axe Iron Throwing Axe Titanium 12 11 8 17 2 +2 damage 120
Titanium Kukri Iron Kukri Titanium 12 11 8 17 2 +2 damage 120
Titanium Sickle Iron Sickle Titanium 12 11 8 17 2 +2 damage 120
Titanium Spear Iron Spear Titanium 12 11 8 17 2 +2 damage 120
Titanium Light Hammer Light Iron Hammer Titanium 12 11 8 17 2 +2 damage 120
Titanium Dagger Iron Dagger Titanium 12 11 8 17 2 +2 damage 120
Titanium Kama Iron Kama Titanium 13 11 9 18 2 +2 damage 130
Titanium Handaxe Iron Handaxe Titanium 13 11 9 18 2 +2 damage 130
Titanium Light Flail Light Iron Flail Titanium 13 11 9 18 2 +2 damage 130
Titanium Scythe Iron Scythe Titanium 13 11 9 18 2 +2 damage 130
Titanium Scimitar Iron Scimitar Titanium 13 11 9 18 2 +2 damage 130
Titanium Mace Iron Mace Titanium 13 11 9 18 2 +2 damage 130
Titanium Morningstar Iron Morningstar Titanium 13 11 9 18 2 +2 damage 130
Titanium Halberd Iron Halberd Titanium 14 11 10 19 3 +2 damage 140
Titanium Shortsword Iron Shortsword Titanium 14 11 10 19 3 +2 damage 140
Titanium Battleaxe Iron Battleaxe Titanium 14 11 10 19 3 +2 damage 140
Titanium Warhammer Iron Warhammer Titanium 14 11 10 19 3 +2 damage 140
Titanium Rapier Iron Rapier Titanium 14 11 10 19 3 +2 damage 140
Titanium Heavy Flail Heavy Iron Flail Titanium 14 11 10 19 3 +2 damage 140
Titanium Katana Iron Katana Titanium 14 11 10 19 3 +2 damage 140
Titanium Dire Mace Iron Dire Mace Titanium 15 11 11 20 4 +2 damage 150
Titanium Longsword Iron Longsword Titanium 15 11 11 20 4 +2 damage 150
Titanium Greataxe Iron Greataxe Titanium 15 11 11 20 4 +2 damage 150
Titanium Double Axe Iron Double Axe Titanium 15 11 11 20 4 +2 damage 150
Titanium Bastardsword Iron Bastardsword Titanium 15 11 11 20 4 +2 damage 150
Titanium Two-Bladed Sword Iron Two-Bladed Sword Titanium 15 11 11 20 4 +2 damage 150
Titanium Greatsword Iron Greatsword Titanium 15 11 11 20 4 +2 damage 150
Notes:
1. Shafts produced by Carpenters. Hickory for Copper, Oak for Bronze and Mahogany for Iron.
3. Molds produced by Tinkers from clay
3. Silver coating begins at level 10. Only a bronze weapon can be turned into a silver weapon.
4. Titanium coating begins at level 12. Only an iron weapon can be turned into a titanium weapon.