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3 | This map tranistions down to both maps below here. Confusing... |
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5 | (Map missing? Filler needed) |
There is no transition down from here. |
Moonwood not mapped due to the "randomized" transitions. | Moonwood not mapped due to the "randomized" transitions. | Moonwood not mapped due to the "randomized" transitions. | ||||||||||||||
6 | Moonwood not mapped due to the "randomized" transitions. | Moonwood not mapped due to the "randomized" transitions. | Moonwood not mapped due to the "randomized" transitions. | ||||||||||||||||
7 | Moonwood not mapped due to the "randomized" transitions. |
Quaervarr |
Moonwood not mapped due to the "randomized" transitions. | ||||||||||||||||
8 |
Map could be widened to open up a forested area. |
Map could (and should) be longer. |
The shining town of Rivermoot |
Map could be shortened |
Map could be shortened. |
Rauvinwatch Keep |
Border on this map could be better. |
This map needs borders period. |
Unassigned abandoned tower area. Will be recommissioned. |
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9 | No map. Just water? If map left of this is widened slightly, this is more plausible. | Riverbank north of nesme. Needs to be developed. Also, at present that would be straight under Rivermoot... need more filler area between these 2! |
Thayan enclave. Might be moved. |
(Missing area? Maps connect straight through) | |||||||||||||||
10 |
Nesme outskirts. Filler area subject to change. |
Evermoors? | |||||||||||||||||
11 | Evermoors? | ||||||||||||||||||
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