Proposal: Enchantable with 1d4 elemental
damage addition. Weapons forged from enchanted materials only. |
Enchanting
requires gems. Actual weaponmaking is highlevel smithing. |
|
Gem |
Needed : |
|
Difficulty |
|
Gem of Fire |
1x Enchanted Ruby |
1x bag of Fire |
16 |
|
Gem of Lightning |
1x Enchanted Topaz |
1x bag of Lightning |
17 |
|
Gem of Frost |
1x Enchanted Sapphire |
1x bag of Frost |
17 |
|
Gem of Acid |
1x Enchanted Emerald |
1x bag of Acid |
17 |
|
Gem of Sound |
1x Enchanted Diamond |
1x bag of Thunder |
18 |
|
|
|
|
After
making the appropriate gem the gem has to be combined with the weapon ->
Smithing |
|
Enchanted
weapon difficulty = weapon difficulty + enchantment type difficulty |
|
Electrical |
1 |
|
Fire |
1 |
|
Acid |
1 |
|
Frost |
1 |
|
Sonic |
2 |
|
|
|
|
30*2*2*5 = 600 possible recipies |
|
|
|
|
Proposal:
Enchantable ranged weapons. |
|
Requires:
Enchanting a bowstring. (L7 enchanting). |
|
Effect: Bow
gains additional +1 to hit and is susceptable for further 1D2 elemental dmg
enchanting. |
|
3x6x5 = 90
possible extra recipies. |
|
|
|
|
|
|
|