| Proposal: Enchantable with 1d4 elemental damage addition. Weapons forged from enchanted materials only. | |||||
| Enchanting requires gems. Actual weaponmaking is highlevel smithing. | |||||
| Gem | Needed : | Difficulty | |||
| Gem of Fire | 1x Enchanted Ruby | 1x bag of Fire | 16 | ||
| Gem of Lightning | 1x Enchanted Topaz | 1x bag of Lightning | 17 | ||
| Gem of Frost | 1x Enchanted Sapphire | 1x bag of Frost | 17 | ||
| Gem of Acid | 1x Enchanted Emerald | 1x bag of Acid | 17 | ||
| Gem of Sound | 1x Enchanted Diamond | 1x bag of Thunder | 18 | ||
| After making the appropriate gem the gem has to be combined with the weapon -> Smithing | |||||
| Enchanted weapon difficulty = weapon difficulty + enchantment type difficulty | |||||
| Electrical | 1 | ||||
| Fire | 1 | ||||
| Acid | 1 | ||||
| Frost | 1 | ||||
| Sonic | 2 | ||||
| 30*2*2*5 = 600 possible recipies | |||||
| Proposal: Enchantable ranged weapons. | |||||
| Requires: Enchanting a bowstring. (L7 enchanting). | |||||
| Effect: Bow gains additional +1 to hit and is susceptable for further 1D2 elemental dmg enchanting. | |||||
| 3x6x5 = 90 possible extra recipies. | |||||